For a group project, we recreated a 10-second clip from Genshin Impact, a game I knew nothing about but found challenging. Over eight weeks, working three times a week, our small team faced challenges, especially with the game's complex effects, models, and textures. Because of the delay on receiving models i found myself doing less coding and more project management.
this script controls player movement in both third-person and attack modes, with easy transitions between directions based on the camera's orientation.
This feature toggles between normal and shooting mode, adjusting the player's speed, camera view, and animations accordingly.
This feature manages a projectile's movement, lifetime, and interaction with enemies, including applying damage and visual effects on impact.